Dont forget that Dominaria will have tons of Wizards as well
While the ability to shut off swampwalk isnt going to come up very often, the other half of the ability will be relevant every few games

Akoum Alchemist's Refuge Aluren Arlinn, the Pack's Hope Armor of Thorns Asinine Antics Azula, Cunning Usurper Bard's Company Blast-Furnace Hellkite Blur of Heroism Borne Upon a Wind Breaking Wave Breath of the Sleepless Captain Mar-Vell, Space-Born Cherished Hatchling Complete the Circuit Dragon Grip Elsha of the Infinite Emergence Zone Fated Clash Final-Word Phantom Flash Photography Gandalf the White Gandalf, Friend of the Shire Ghitu Fire Grave Servitude Harbinger of the Tides Heliod, the Warped Eclipse High Fae Trickster Hungering Yeti Hypersonic Dragon Illusion Spinners Kianne, Corrupted Memory Leyline of Anticipation Liberator, Urza's Battlethopter Lightning Reflexes Mai and Zuko Molten Exhale Mystic Veil Mystical Tether Najal, the Storm Runner Necromancy Oakshade Stalker Parapet Primal Prayers Progenitor's Icon Prophet of Kruphix Qasali Ambusher Quantum Reduction Quick Sliver Quicken Quicksilver, Speedster Radagast of Rhosgobel Raff Capashen, Ship's Mage Rattlechains Relic Ward Renari, Merchant of Marvels Ride the Avalanche Rootwater Shaman Rout Sally Sparrow Saproling Symbiosis Savage Summoning Scarring Memories Scout's Warning Serpent of the Pass Shimmer Myr Sigarda's Aid Silver Scrutiny Singer of Swift Rivers Skittering Cicada Soar

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