Not a lot really huge difference regardless here, since Affinity has only generally cared for the game object over the mana aspect of Dispute
It starts out as a completely frozen harmless 0/4 that cant even attack, so some sailors thought it might be a good idea to take it with them
Dread Return and Blood for Bones can grab that single Marrow-Gnawer you lost to removal, and theyre one mana cheaper than paying for a commander-taxed Karumonix
Devour For Power had maybe five cards that let you mill yourself, while Sultai Arisen has 14 at various spots on the curve: Hedron CrabHedron Crab Life from the LoamLife from the Loam Will of the SultaiWill of the Sultai There are 51 cards that mention the graveyard in some capacity, including these excellent grindy midgame pieces: Teval's JudgmentTeval's Judgment Diviner of MistDiviner of Mist Conduit of WorldsConduit of Worlds Kishla SkimmerKishla Skimmer Finally, you need your closers: Lord of ExtinctionLord of Extinction Afterlife from the LoamAfterlife from the Loam Colossal Grave-ReaverColossal Grave-Reaver The deck is just good, not-so-clean, fun with its constant churning of the yard for hijinks and value
Retrieved December 14, 2019