Primal Genesis Ghired, Conclave Exile | Illustration by Yongjae Choi The Decklist Commander (1) Planeswalker (1) Creature (28) Angel of Sanctions Atla Palani, Nest Tender Cliffside Rescuer Desolation Twin Doomed Artisan Dragonmaster Outcast Emmara Tandris Feldon of the Third Path Flamerush Rider Garruk's Packleader Giant Adephage Heart-Piercer Manticore Marisi, Breaker of the Coil Ohran Frostfang Rampaging Baloths Roc Egg Sakura-Tribe Elder Scaretiller Selesnya Eulogist Soul of Zendikar Tahngarth, First Mate Tectonic Hellion Thragtusk Trostani, Selesnya's Voice Vitu-Ghazi Guildmage Voice of Many Wayfaring Temple Wingmate Roc Instant (10) Beast Within Druid's Deliverance Fresh Meat Momentous Fall Naya Charm Rootborn Defenses Second Harvest Slice in Twain Sundering Growth Trostani's Judgment Sorcery (10) Cultivate Explore Farseek Full Flowering Ghired's Belligerence Harmonize Hate Mirage Hour of Reckoning Phyrexian Rebirth Shamanic Revelation Enchantment (6) Colossal Majesty Commander's Insignia Elemental Bond Growing Ranks Intangible Virtue Song of the Worldsoul Artifact (5) Idol of Oblivion Lightning Greaves Mimic Vat Sol Ring Soul Foundry Land (39) Ash Barrens Blossoming Sands Boros Garrison Cinder Glade Command Tower Evolving Wilds Exotic Orchard Forest x8 Gargoyle Castle Graypelt Refuge Gruul Turf Jungle Shrine Kazandu Refuge Krosan Verge Mountain x4 Myriad Landscape Naya Panorama Plains x7 Rogue's Passage Rugged Highlands Selesnya Sanctuary Sungrass Prairie Terramorphic Expanse The Strategy If you like aggro decks, this one is for you

Skip to main content SIGN IN Final Fantasy: The Fire Crystal Edition: Final Fantasy Type: Legendary Artifact Cast: Rarity: R Collector #: 0135 Red spells you cast cost less to cast
For those unfamiliar, the term aggro is short for aggressive, and in this case, refers to a strategy that seeks to put lots of low-cost cards into play and gain enough of an advantage to win before the opponent can stabilize
Here are some that I like: Stuff like Timely Reinforcements or Hornet Nest strikes me as too narrow - cards you wouldn't want to maindeck, but would only bring in as a sideboard swap for certain match ups
Have Wizards of the Coast succeeded in their top-to-bottom renovation