(2022-02-18) As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached
If you are in Diamond, stop making big changes every day
This means that sets feel more reasonable overall, and hopefully that the power creep in the game can slow down a bit, which should also lead to older cards remaining playable for a longer time

17766542245745822384729366487967171000 88.8 KB 1 Like inertgeometry April 20, 2026, 3:41am 14 doing it by years doesnt quite work unless youre just using it as a shorthand imo the most sensable divides are vintage - gen 1-2 (incl e-reader) wotc for english as a clear signifier before the start of the nintendo era retro - gen 3-4 (incl HGSS) holo borders become a thing ex and LV.X have similar rarity stylization last of the cosmo holo set cards mid era if only BW/XY, modern era if you include SM - gen 5-6 (or 7) full arts become the main thing and set order becomes universal across all languages gen 5 and 6 cards literally have the same card layout, although different holo patterns Id argue gen 7 goes here because it also is mostly just full arts until the last year ultra modern - gen 7 (or 8)-onward this is where i think ultra-modern begins especially when you factor in print volume if you start the cutoff at gen 8, then you can think of this as the special art era since by year 2 of gen 8, we started seeing special arts in every set with growing quantities

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness