During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK
Absolute Virtue Aettir and Priwen Clive, Ifrit's Dominant Cloud, Midgar Mercenary Cloud, Planet's Champion Emet-Selch, Unsundered Esper Terra Gogo, Master of Mimicry Hades, Sorcerer of Eld Ifrit, Warden of Inferno Kefka, Court Mage Kefka, Ruler of Ruin Lightning, Army of One Sephiroth, Fabled SOLDIER Sephiroth, One-Winged Angel Sephiroth, Planet's Heir Terra, Magical Adept Vivi Ornitier Y'shtola Rhul Yuna, Hope of Spira
- Sasuke Samurai #2: (Im fairly certain Im the first to give this card serious consideration.) I almost always include it when Im maining Reinforcement of the Army and siding One for One for better access to Consecrated Light
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SEVENS episode 45: "Treasure Trackers" a b Yu-Gi-Oh