Hypnotize and Improvize are two actions that replace themselves, while Strike a Good Match, Tinker Bell, Pongo, and Lucky all give you card draw while also allowing you to filter your deck and select the optimum card for each situation
Playing Yen Sid allows a card draw if a Magic Broom is in play, and having two or more Brooms in play will give Yen Sid a +2 to lore generation
Suddenly Im making a decision that someone wielding a sword in a dungeon might have to make, or someone piloting a 40-foot-tall walking robot might have to make
Players might find themselves waiting and waiting to fill their inkwell in order to summon those higher-cost cards, and thus get left behind in the game
Add to that Jim's massive seven toughness , and the addition of bodyguard to protect your smaller, squisher pieces, and Jim becomes a key part of stalling your opponent out