They're pretty much designed so you can play it and shout "BURST STREAM OF DESTRUCTION!" Captain Obvious: Used very often, usually when a monster is destroyed or a magic/trap card is used, so it happens virtually every move
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Combined with a playset of Temur Battle Rage and multiple copies of Become Immense, the deck would regularly get a Splinter Twin-esque win out of nowhere with a big, double-striking trampler
This mechanic spans quite a few cards and offers bonuses, abilities, and unique effects when you have a full party i.e., when you control four different creatures with each of four D&D classes: cleric, rogue, warrior, and wizard
I kicked off the first meeting of the Hackathon by playing this game, and I think it really helped set the tone for the creation of the rest of the games