So if you have Summon: Bahamut in play with one lore counter, and you proliferate it twice to land on Chapter III (draw two cards), you'll also get to trigger Chapter II (destroy a creature)
The same is true if its removed from the stack in any other way (such as by a second even more Glorious End) or if it resolves and you dont lose the game (perhaps because of the emblem of Gideon of the Trials)
If you cast a card with warp from your hand, you may choose to pay its warp cost rather than its mana cost
In addition, each card type has its own set of subtypes that can only correlate to that type
After we finished Coldsnap , I told Bill Rose (the VP of R&D at the time, now the VP of tabletop Magic ) that the next time we want to have a four-set Magic "year," let me know and I'd make something more cohesive, where it all felt like a singular thing, something we planned, rather than thrown together