Well cover these in more detail in the next steps, but they are: [10] Add a card from your hand to your Inkwell Play a card to the play area Use a Character ability that doesnt require them to exert Trigger an Item or Location ability If a Character was in play at the start of your turn, then you may also take the following actions: Quest to earn Lore Challenge an opponents exerted Character or Location to banish them Use an ability that requires being exerted Choose a card from your hand that has the Inkwell Icon around the cost
Hes 7 mana, doesnt have haste and most of his game plan should be quite telegraphed ahead of time
On top of that, you can cast a card from your hand for free , as long as the mana value is no more than the damage dealt
To me they always looked better than the real cards
Now hes got some catching up to do. The fewer players in a game, the worse this card becomes (to the point where its actively bad), but I think the upside, fun factor, and ability to swing games will make players find room for it in some decks