Its hard not to be left feeling like gambling for a chance to open something you can sell for even more is a large portion of the sales pitch here, and without it these packs dont hold much appeal at such a high price
Lots of artifact acceleration is welcome here, because not only are we powering out efficient monsters, but were also packing card advantage mechanisms like Tome, Braingeyser, and Mind Twist, all of work best with access to lots of mana
Yes the opponent still has a choice, but is it much of a choice
Its expensive at 7 mana, Ill tell you that, but the 2 mana removal spell adventure makes it a safe inclusion in decks, ensuring you have something to do in the early game and even gain some life
For this article I want to focus on one aspect of my experience, specifically my observations on collecting and trading premium Magic cards in the current environment